Abstract The Fondazione Policlinico Universitario Campus Bio-Medico’s educational project in collaboration with the Università Campus Bio-Medico is an orientation path intended for 1st year residents. The project, started in 2015 with the mere distribution of printed information materials, has developed into the current version. Data show that students declare themselves to be lacking in some areas of the technical clinical skills needed for successful integration into the “practical-clinical” world. Regarding haemogasanalysis: 28% received accurate instruction on how to perform it. 21% performed only the arterial sampling (no blood extraction). Only 31% were aware of what pre-discharge therapeutic reconciliation was and what had to be done, after the training, 100% were able to answer correctly. From the satisfaction survey (and confirmed by the 10-month assessment questionnaire) we found that playful-interactive training (based on gamification) is the most appreciated. This confirms that teaching with the new generations should be very interactive and engaging.
The Resident’s Welcome Day: An Opportunity to Faster the Well-Done Job
Pensieri C
Conceptualization
;De Micco F;De Benedictis A;Alloni R
2024-01-01
Abstract
Abstract The Fondazione Policlinico Universitario Campus Bio-Medico’s educational project in collaboration with the Università Campus Bio-Medico is an orientation path intended for 1st year residents. The project, started in 2015 with the mere distribution of printed information materials, has developed into the current version. Data show that students declare themselves to be lacking in some areas of the technical clinical skills needed for successful integration into the “practical-clinical” world. Regarding haemogasanalysis: 28% received accurate instruction on how to perform it. 21% performed only the arterial sampling (no blood extraction). Only 31% were aware of what pre-discharge therapeutic reconciliation was and what had to be done, after the training, 100% were able to answer correctly. From the satisfaction survey (and confirmed by the 10-month assessment questionnaire) we found that playful-interactive training (based on gamification) is the most appreciated. This confirms that teaching with the new generations should be very interactive and engaging.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.